Street Fighter X Tekken: Artworks
Category: Books,Arts & Photography,History & Criticism
Street Fighter X Tekken: Artworks Details
The greatest war in the history of fighting games has begun! Welcome to Street Fighter X Tekken, where Street Fighter and Tekken series' stalwarts Ryu, Chun-Li, Kazuya Mishima, and Nina Williams headline a memorable cast of your favorite fighters in a tag battle dream match for the ages! Street Fighter X Tekken: Artworks collects the spectacular artwork behind this historic crossover! Inside you’ll find character artwork, rough sketches, costume designs, creator commentary, interviews, and more!
Reviews
There are a few reviews on here that are quite critical of this book and I am here to sing its praises. I think some people lose sight of the product itself and bring other factors into their reviews. I will agree that the book is a bit small, (only 192 pages) but we know that going in and since it's essentially ten dollars off here on Amazon, I don't see that being a problem. There are few art books out there that hit all my criteria for being a great art book. I need splash/promotional art, design commentary, interviews, art of all characters/enemies and a it's real bonus is if actual character/story information and CG models from the game are included. This book has all that. It starts with some great splash art from greats like Kinu Nishimura and Akiman as well as some others. Then it goes to the promo art for each character, a page a piece so that can be enjoyed in all their glory. All these pieces are accompanied by design insight commentary. Next is a chapter that examines each of the game's 6 trailers. Then the book covers each character duo introduction and ending as well as the game's various stages. The screenshots for this section are miniscule, but there is lots of commentary and It's always nice to have something to read. After that, we get a section showing each character in a two page spread. One page shows the characters in-game model (great for artists who want to draw these characters) as well as a blurb about the character's background and motives. The rest of the space is devoted to concept art of various costume swaps, used and unused. Finally there are a few interviews with the various artists who worked on the game. One of these is with Akiman, who has some real interesting stuff to say about the early days of Street Fighter design. That's what's in this book and I really enjoyed it. If you're looking for something more or the few negatives I mentioned (small screenshots, book length) turn you off, then steer clear, but otherwise grab this gem.